Tools of the Trade
What is a game? When I think of a game, I think about a goal that the player needs to accomplish. It can be as simple as a text game where the player has limited options in their choices. A game like tetris to fit blocks in a row to score points. Then there are games that requires extremely complex tools that allow images / animations / sound / controls to be played in sync.
It is really difficult to actually draw something on a screen. It requires deep knowledge of programming which most people do not have. There are tools called engines which allow people to create enviorments that a player can interact in. Engines are the backbone of these projects that every tool will funnel into. If you want sound and art in a game, an engine can help to glue these ideas together.